
- BGG rank
- BGG #716
- BGG rating
- 7.9
Blood Bowl: Living Rulebook
- 2 players
- 120 min
- Complexity 3.2/5
- 2004

Rules assistance for Anastyr: The Necromancer's Plague
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Anastyr: The Necromancer's Plague is an expansion for Anastyr for 1–4 players, 90 minutes per game, and ages 14 and up.
The Bone Swamp lies between the Jade Sea and the Dark Swamp. This territory is named after the megadons who have lived in this area for centuries. The skeletons of their ancestors can be seen above the stagnant waters and in some places they look like open graveyards. The region is inhabited by the "Primitives," a fierce people who worship the All-Mother and consider themselves her children. The Primitives, also known as the Firstborn, consider the swamp to be sacred ground. They are also the guardians of the megadons, whose survival they have ensured over the centuries, despite the presence of dragons that frequently preyed on their eggs. The region is inhabited by the "Primitives," a fierce people who worship the All-Mother and consider themselves her children. The Primitives, also known as the Firstborn, consider the swamp to be sacred ground. They are also the guardians of the megadons, whose survival they have ensured over the centuries, despite the presence of dragons that frequently preyed on their eggs. Each tribe was born in the wake of one of these ancestral creatures, whose name it has taken. Over the centuries, the tribe watches over the offspring of "their" megadon and ensures that it matures safe from predators. The primitive tribes live in lakeside villages. The matriarch's home is always found at the center of these villages, where wood is mixed with the remains of the ancestral megadon's egg. The Firstborn communication uses very specific tongue clicks, which allows them to hunt over large areas and to implement their battle plans against their enemies. When moving through the swamps, the Primitives use stilts, the length of which determines their social position within the tribe. To travel longer distances, they ride Kurdai, mounts imported from the High Plains centuries ago. Today, kurdai are found in most village enclosures but also in the wild, as they have become an endemic animal of the swamps. Unfortunately, an unprecedented threat has been looming over the Bone Swamp for nearly twenty years: the Plague. This disease corrupts living creatures, both animals and humans. In its final stage, the infected become rabid and kill each other. The Firstborn fear that the megadon eggs will also fall victim to this terrifying disease, especially since some of them are regularly traded during the passage of the Great Caravan, in exchange for iron and precious stones... These extremely precious eggs are indeed sought after by all the caravan masters, to enlarge their convoy and ensure their prosperity.
Anastyr: The Necromancer's Plague supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Anastyr: The Necromancer's Plague is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Anastyr: The Necromancer's Plague for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Anastyr: The Necromancer's Plague belongs to these categories: Expansion for Base-game. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Anastyr: The Necromancer's Plague and want something comparable for your next game night.
The catalogue lists Anastyr: The Necromancer's Plague as an expansion for Anastyr. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Anastyr to use it. Check that your edition of Anastyr is compatible, as some expansions were revised between editions.