
- BGG rating
- 8.1
Anno Domini 1666: 3-4 Players Scenario Pack
- 2–4 players
- 60–120 min
- 2019

2019
Rules assistance for Anno Domini 1666
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Anno Domini 1666 is a board game released in 2019 for 2 players, 60–120 minutes per game, and ages 14 and up. It was designed by Konrad Sosiński and Rafał Szwelicki and its main mechanics are Variable Player Powers, Hand Management, and Grid Movement.
It is the year of our Lord 1666. Emperor Leopold is dead. The election looms. European monarchs send their envoys to Vienna to participate. But the struggle for the Empire's future takes place not only at the noble courts. In Vienna's slums and alleys swashbucklers, musketeers and thugs wage a secret war on behalf of their powerful superiors. Anno Domini 1666 is a tactical adventure miniatures game in which two players pit their bands against each other in order to achieve specific goals defined by a scenario. The game takes place on boards depicting 17th-century Vienna with a grid overlay. Dice rolls are replaced by cards either played from a player's hand, or drawn blindly from a deck. A scenario's objectives may include defeating the opponents in combat, but also stealing a valuable object or breaking out a hostage, among others. The theme and characters of the game are based on real-world history, historical novels (such as Three Musketeers) but also feature magic, alchemy, wizards and fantastical creatures. The participating factions are the Poles, the French, the Ottomans and the evil sect Broken Cross. They can get help from the Vienna locals (thugs, urchins, merchants) and famous mercenaries. The process of building a band is fast and streamlined thanks to a draft system. Game components will included top quality miniatures (with all unique sculpts), several sheets of counters, custom card decks and multiple maps and scenarios. The game’s Kickstarter campaign is scheduled for spring 2018. —description from the publisher
Anno Domini 1666 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Anno Domini 1666 is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Anno Domini 1666 for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Anno Domini 1666 has a complexity rating of 3.5 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Anno Domini 1666 belongs to these categories: Fantasy, Adventure, and Miniatures. Its main mechanics are Variable Player Powers, Hand Management, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Anno Domini 1666 are: Konrad Sosiński and Rafał Szwelicki. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Anno Domini 1666 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.