
- BGG rank
- BGG #1,296
- BGG rating
- 7.1
History of the World
- 3–6 players
- 135–270 min
- Complexity 2.8/5
- 1991

2012
Rules assistance for Anyways
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Anyways is a board game released in 2012 for 2–4 players, 50 minutes per game, and ages 8 and up. It was designed by Gary Dicken, Steve Kendall, and Phil Kendall.
Game description from the publisher: Anyways is a fast-paced, interactive word game in which players place one letter at a time from their hand onto the board, while trying to maximize their score. Words score in every direction: horizontally, vertically and diagonally; forwards or backwards. In other words, Anyways! Players choose whether to restock their hand from the consonant bag or the vowel bag, and letters vary in value. There is a unique scoring system for this unique game. The tiles are solid wood and in black with colored letters, making for a stylish display!
Anyways supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Anyways is 50 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Anyways for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Anyways has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Anyways belongs to these categories: Word Game. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Anyways and want something comparable for your next game night.
The credited designers of Anyways are: Gary Dicken, Steve Kendall, and Phil Kendall. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Anyways as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.