
- BGG rank
- BGG #9,311
- BGG rating
- 6.9
The Dragon Prince: Battlecharged
- 2–6 players
- 15–30 min
- Complexity 2.0/5
- 2021

Rules assistance for AracKhan Wars: Moving Shadow
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
AracKhan Wars: Moving Shadow is an expansion for AracKhan Wars: Rise of the Grey Order released in 2023 for 2–4 players, 30–60 minutes per game, and ages 14 and up. It was designed by Robert Palmer and Mickaël Bour and its main mechanics are Variable Player Powers, Hand Management, and Area Majority / Influence.
Expand the possibilities to build new AracKhan Wars faction decks with this expansion containing 19 cards for each of the 4 factions and a small 8-pages booklet. Assert the Grey Order’s dominance with 19 faction cards: 6 Core Box cards in order to develop your archetypes. 13 exclusive cards (8 creatures and 5 spells) to create unique decks. Preserve the Nakka’s sanctuary with 19 faction cards: 5 Core Box cards in order to develop your archetypes. 14 exclusive cards (10 creatures, 3 spells and 1 land) to create unique decks. Defend the Whitelands with 19 faction cards: 2 Core Box cards in order to develop your archetypes. 17 exclusive cards (13 creatures, 3 spells and 1 land) to create unique decks. Empower the Blight to ravage AracKhan with 19 faction cards: 2 Core Box cards in order to develop your archetypes. 17 exclusive cards (14 creatures, 2 spells and 1 land) to create unique decks. This expansion’s booklet contains: An update on the Grey Order’s progress. A reminder of the deck construction rules. The complete list of the cards present in this expansion. A new deck list composed of cards from this expansion and the Core Box. —description from the publisher
AracKhan Wars: Moving Shadow supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for AracKhan Wars: Moving Shadow is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists AracKhan Wars: Moving Shadow for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
AracKhan Wars: Moving Shadow belongs to these categories: Card Game, Fantasy, and Wargame. Its main mechanics are Variable Player Powers, Hand Management, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of AracKhan Wars: Moving Shadow are: Robert Palmer and Mickaël Bour. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists AracKhan Wars: Moving Shadow as an expansion for AracKhan Wars: Rise of the Grey Order. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need AracKhan Wars: Rise of the Grey Order to use it. Check that your edition of AracKhan Wars: Rise of the Grey Order is compatible, as some expansions were revised between editions.