
- BGG rank
- BGG #15,752
- BGG rating
- 8.0
Armada: Two Player Starter Set
- 2–6 players
- 60–90 min
- Complexity 3.0/5
- 2020

2021
Rules assistance for Armada: Seas Aflame Supplement
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Armada: Seas Aflame Supplement is a board game expansion released in 2021 for 2 players, 60–120 minutes per game, and ages 14 and up. It was designed by Matt Gilbert and its main mechanics are Dice Rolling and Movement Template.
Ahoy there captains. Seas Aflame is a supplement book for Mantic's game of epic naval warfare: Armada. Take your games of Armada to the next level! With ten new scenarios, rules for fliers and fortifications as well as a full campaign system, the book also expands on the naval background in the world of Pannithor and introduces the next wave of fleets to be released for the Armada game. Seas Aflame is an exciting new 72-page supplement for Armada. Inside you'll find: new rules for fliers – take the battle to the skies rules for adding coastal defences to your games new upgrades 10 new scenarios campaign rules that will see your fleet develop over time background on upcoming fleets (elves, Twilight Kin, Salamanders, Northern Alliance and Varangur) —description from the publisher
Armada: Seas Aflame Supplement supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Armada: Seas Aflame Supplement is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Armada: Seas Aflame Supplement for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Armada: Seas Aflame Supplement belongs to these categories: Fantasy, Wargame, and Miniatures. Its main mechanics are Dice Rolling and Movement Template. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Armada: Seas Aflame Supplement are: Matt Gilbert. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Armada: Seas Aflame Supplement as an expansion. Expansions add new content, rules or scenarios to an existing base game and usually cannot be played on their own. Check the box or publisher description for the exact base game required, and make sure your edition of that game is compatible with this expansion.