Armada: Seas Aflame Supplement
BGG rating
7.5

Armada: Seas Aflame Supplement

2021

Rules assistance for Armada: Seas Aflame Supplement

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60–120 min
  • 14+

Rules assistant for Armada: Seas Aflame Supplement

What would you like to know?

Answers come from the official rulebook, with the page to check.

Armada: Seas Aflame Supplement is a board game expansion released in 2021 for 2 players, 60–120 minutes per game, and ages 14 and up. It was designed by Matt Gilbert and its main mechanics are Dice Rolling and Movement Template.

Similar games

About the game

Ahoy there captains. Seas Aflame is a supplement book for Mantic's game of epic naval warfare: Armada. Take your games of Armada to the next level! With ten new scenarios, rules for fliers and fortifications as well as a full campaign system, the book also expands on the naval background in the world of Pannithor and introduces the next wave of fleets to be released for the Armada game. Seas Aflame is an exciting new 72-page supplement for Armada. Inside you'll find: new rules for fliers – take the battle to the skies rules for adding coastal defences to your games new upgrades 10 new scenarios campaign rules that will see your fleet develop over time background on upcoming fleets (elves, Twilight Kin, Salamanders, Northern Alliance and Varangur) —description from the publisher

Questions and answers

Armada: Seas Aflame Supplement supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.