
- BGG rank
- BGG #4,142
- BGG rating
- 7.4
World at War: Eisenbach Gap
- 2 players
- 90 min
- Complexity 2.6/5
- 2007

Expansion for Armageddon War: Platoon Level Combat in the End War
2018
Rules assistance for Armageddon War: Burning Lands Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Armageddon War: Burning Lands Expansion is an expansion for Armageddon War: Platoon Level Combat in the End War released in 2018 for 1–2 players and 60 minutes per game. It was designed by Mark H. Walker and its main mechanics are Dice Rolling, Hexagon Grid, and Variable Phase Order.
Burning Lands is a complete expansion for Armageddon War. It features a full-sized (22" x 33") mounted map board that loosely replicates the north-western corner of Jordan (just south of the Golan heights), a full sheet of counters that features the Hezbollah and Jordanian military, and a full color rules and scenario book with six scenarios. This map is MUCH different from the two maps that ship with the base game, providing a constricted, hilly, heavily wooded terrain to fight in. Perfect for ambushes. Perfect for leveling the technological playing field. The EXPANSION includes. 22" x 33" Mounted full-color map. We mean it's BIG. I wouldn't even buy this if you live in a small apartment. Full sheet of thick, large counters representing the armed forces of Jordan and the Hezbollah (as they exist in 2028). Full-color scenario and rules booklet with six scenarios. The Burning Lands box to put everything in. —description from the publisher
Armageddon War: Burning Lands Expansion supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Armageddon War: Burning Lands Expansion is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Armageddon War: Burning Lands Expansion has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Armageddon War: Burning Lands Expansion belongs to these categories: Wargame, Modern Warfare, and Expansion for Base-game. Its main mechanics are Dice Rolling, Hexagon Grid, and Variable Phase Order. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Armageddon War: Burning Lands Expansion are: Mark H. Walker. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Armageddon War: Burning Lands Expansion as an expansion for Armageddon War: Platoon Level Combat in the End War. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Armageddon War: Platoon Level Combat in the End War to use it. Check that your edition of Armageddon War: Platoon Level Combat in the End War is compatible, as some expansions were revised between editions.