ASL Action Pack #7
BGG rating
8.2

Expansion for ASL: Advanced Squad Leader Rule Book – Electronic Edition

ASL Action Pack #7

2011Powered by BGG

Rules assistance for ASL Action Pack #7

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 180 min
  • 10+
  • Complexity 4.2/5

Rules assistant for ASL Action Pack #7

What would you like to know?

Answers come from the official rulebook, with the page to check.

ASL Action Pack #7 is an expansion for ASL: Advanced Squad Leader Rule Book – Electronic Edition released in 2011 for 2–4 players, 180 minutes per game, and ages 10 and up. It was designed by Pete Shelling, Chas Argent, Tom Morin, M. McCloskey, Chris Olden, Peter Struijf, and Shaun Carter and its main mechanics are Hexagon Grid.

Similar games

About the game

(from MMP website:) ASL Action Pack #7 carries on the tradition of supporting the best World War Two tactical boardgaming system with a package of three new geomorphic maps (boards 60, 61, and 62) and ten scenarios designed for use with the Advanced Squad Leader game system. Scenario List: AP63 The Nutcracker (German vs. Russian, Klin, Russia, 1941) AP64 A Well-Engineered Ambush (British vs. German, Djefna, Tunisia, 1942) AP65 Baw Drop (British vs. Japanese, Baw Village, Burma, 1943) AP66 Cat’s Cradle (Russians vs. German, Cherkasskoye, Russia, 1943) AP67 Cherry Ripe (German vs. British, Centuripe, Sicily, 1943) AP68 Odd Angry Shot (Japanese vs. Australian, Finisterre Range, New Guinea, 1943) AP69 Uncommon Misery (Japanese vs. British, Potsambang, Burma, 1944) AP70 Sons of Slava (German vs. Russian, Busk Sasov, Poland, 1944) AP71 Head In The Noose (American vs. German, near Arry, France, 1944) AP72 Guns For St. Barbara (German vs. American, St. Barbara, Germany, 1944)

Editions

  • ASL Action Pack #7enMulti-Man Publishing2011

Questions and answers

ASL Action Pack #7 supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.