
- BGG rank
- BGG #15,732
- BGG rating
- 7.6
Darkest December: The Battle of the Bulge 1944
- 2 players
- 180 min
- Complexity 3.8/5
- 2004

Rules assistance for ASL Annual '93b
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
ASL Annual '93b is an expansion for ASL: Advanced Squad Leader Rule Book – Electronic Edition released in 1993 ages 12 and up. It was designed by Michael Dorosh, Pedro Ramis, Kurt Martin, Rex A. Martin, Dan Dolan, Rob Banozic, Steven Swann, Mark C. Nixon, Ted Bleck, and Jim Burnett and its main mechanics are Dice Rolling, Secret Unit Deployment, and Modular Board.
One of the Avalon Hill magazines presenting articles and scenarios for Advanced Squad Leader. This one included a center insert for a 'mini-HASL': Gavutu-Tanambogo From the Table of Contents: Sand & Blood by Dan Dolan First to Fight! by Steven Swann Annual Crossfire: Holding the Rear by Robert Banozic & Mark Nixon Warriors of the North by Michael Dorosh First on the Beach by Bleck, Burnett & Martin Notes to the Troops by Rex A. Martin Tiger Trap by Rex A. Martin Contents also included three island map overlays for Gavutu, Tanambogo and Gaomi to be placed on top of Ocean overlays, 6 page background article, the "Sand & Blood" GT campaign game, 3 regular scenarios (HASL A3, A4, A5), Japanese setup play aid sheet, 2 page After Action Report. These components are due to be reprinted in the new Rising Sun PTO module. The first phase of American move into the Solomon islands and Guadalcanal in 1942 called for an attack on Tulagi, an island with a good anchorage and the site of a Japanese seaplane base. Gavutu, Tanambogo and Gaomi are tiny islands off the coast of Tulagi. Between Gavutu and Tanambogo was 300 yard causeway constructed out of concrete and coral. These islands were to be taken in a small part of the main operation against Tulagi. Faulty intelligence had estimated that there were only a "few dozen" construction troops and snipers on these islands. The reality was more like 350 troops including SNLF dug into fortifications and caves. The defenders held out for 31 hours of bitter fighting against an amphibious invasion by the US Marines including suicide charges across a cricket field. Scenarios: A61 Across the Wire A62 Paole Zion A63 Action at Balberkamp A64 Chateau de Quesnoy A65 The Dinant Bridgehead A66 Counterstroke at Stonne A67 Monte Castello DA12 Tussle at Thomashof HA3 Grabbing Gavutu HA4 Tanambogo Nightmare HA5 Take Two
The catalogue lists ASL Annual '93b for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
ASL Annual '93b has a complexity rating of 4.1 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
ASL Annual '93b belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Dice Rolling, Secret Unit Deployment, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of ASL Annual '93b are: Michael Dorosh, Pedro Ramis, Kurt Martin, Rex A. Martin, Dan Dolan, Rob Banozic, Steven Swann, Mark C. Nixon, Ted Bleck, and Jim Burnett. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists ASL Annual '93b as an expansion for ASL: Advanced Squad Leader Rule Book – Electronic Edition. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need ASL: Advanced Squad Leader Rule Book – Electronic Edition to use it. Check that your edition of ASL: Advanced Squad Leader Rule Book – Electronic Edition is compatible, as some expansions were revised between editions.