Assassin's Creed: Brotherhood of Venice – Creed Versus Crows
BGG rating
8.5

Expansion for Assassin's Creed: Brotherhood of Venice

Assassin's Creed: Brotherhood of Venice – Creed Versus Crows

2021

Rules assistance for Assassin's Creed: Brotherhood of Venice – Creed Versus Crows

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30–60 min
  • 12+
  • Complexity 3.0/5

Rules assistant for Assassin's Creed: Brotherhood of Venice – Creed Versus Crows

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Answers come from the official rulebook, with the page to check.

Assassin's Creed: Brotherhood of Venice – Creed Versus Crows is an expansion for Assassin's Creed: Brotherhood of Venice released in 2021 for 2–4 players, 30–60 minutes per game, and ages 12 and up. It was designed by Thibaud de la Touanne and Fabrice Lamidey and its main mechanics are Variable Player Powers, Modular Board, and Events.

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About the game

The Competitive Versus Game Mode is played with 2 to 4 players. Two teams are opposed in a Borgia Fortress in 8 stand alone Memories: two Assassins on one side and two Crows on the other. Teams start from opposed sides of the game board and must complete objectives before the other team. Both teams can call on their Mentor (Ezio Auditore or Cesare Borgia) to come help them. Objectives are variable and range from destroying the other team’s Tower to capturing an Objective in the other side’s territory, to eliminating all the opponents’ team and more. The Assassins and Crows are intruders in the Fortress so Guards will act as usual against both teams. This mode allows players to jump in and jump out of the game without any influence on the campaign. All Memories are independent and can be played in 30 to 90 minutes. All Memories are highly replayable depending on each player's strategy. —description from the publisher

Questions and answers

Assassin's Creed: Brotherhood of Venice – Creed Versus Crows supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.