
- BGG rank
- BGG #1,497
- BGG rating
- 7.1
Betrayal at Baldur's Gate
- 3–6 players
- 60 min
- Complexity 2.6/5
- 2017

2018
Rules assistance for Axis & Allies & Zombies
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Axis & Allies & Zombies is a board game released in 2018 for 2–5 players, 60–180 minutes per game, and ages 12 and up. It was designed by Ryan Miller, Mike Mearls, and Scott Van Essen and its main mechanics are Area Movement, Dice Rolling, and Team-Based Game.
In Axis & Allies & Zombies, a new take on the iconic World War II strategy board game, each player takes command of one of the major powers, joining either the Axis or the Allies. Players then fight for victory against the opposing faction and a terrifying new foe: zombies. In this game that features streamlined game play, curveballs like chainsaw tanks and zombie mind control rays, and a zany storyline, will players survive the onslaught or succumb to the uprising? —description from the publisher
Axis & Allies & Zombies supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Axis & Allies & Zombies is 60–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Axis & Allies & Zombies for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Axis & Allies & Zombies has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Axis & Allies & Zombies belongs to these categories: Wargame, Zombies, and World War II. Its main mechanics are Area Movement, Dice Rolling, and Team-Based Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Axis & Allies & Zombies are: Ryan Miller, Mike Mearls, and Scott Van Essen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Axis & Allies & Zombies as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.