
- BGG rank
- BGG #793
- BGG rating
- 6.9
Kingdom Builder
- 2–4 players
- 45 min
- Complexity 2.1/5
- 2011

Rules assistance for Baron
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Baron is a board game released in 2006 for 2–5 players, 60 minutes per game, and ages 10 and up. It was designed by Franz Gaudois and its main mechanics are Tile Placement and Modular Board.
The sixth game in the Tilsit Collection is Baron, a tactical hexagonal tile-laying game for 2 to 5 players set in the 11th century. Similar to 2002’s release Himalaya, Baron was previously available as a free download under the name "Combats des fiefs" (Fiefdom Wars). Its warm reception by French gamers secured a publishing deal for its designer, Franz Gaudois.
Baron supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Baron is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Baron for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Baron has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Baron belongs to these categories: Territory Building and Medieval. Its main mechanics are Tile Placement and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Baron are: Franz Gaudois. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Baron as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.