
- BGG rank
- BGG #8,883
- BGG rating
- 7.8
1914: Offensive à outrance
- 1–4 players
- Complexity 4.0/5
- 2013

2006
Rules assistance for Battle for Galicia, 1914
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Battle for Galicia, 1914 is a board game released in 2006 for 2 players. It was designed by Michael Resch and its main mechanics are Dice Rolling and Hexagon Grid.
Battle for Galicia, 1914 (BfG) models the opening campaign of World War. One fought between Imperial Russia and Austria-Hungary on the plains of Galicia and southern Poland. Simulated are the concurrent offensives launched by the two belligerents; the Austro-Hungarian thrust northward direction Lublin and the Russian concentric attack aimed at Lemberg. BfG’s low complexity, easy to learn game system combines simple mechanics (although not simplistic) with a historically accurate map and order of battle; the synthesis of the maneuver, effectiveness recovery and combat resolution sub-systems highlight the important aspects of the campaign. The game system is not only fun and exciting to play but offers the gamer a true insight into this fascinating little-known campaign. Game Scale: BfG covers the critical time period from August 23 to September 15 in 12 game-turns each representing two days of real time. The combat units represent division and brigade-sized infantry formations and corps and division-sized cavalry formations. The 11″×17″ map depicts only the relevant terrain where the primary battles were fought at a scale of 12 kilometers per hex. During the campaign the Vistula River and the Carpathian Mountains proved to be effective geographic barriers. All available forces were pulled into the primary battlefield where, as gamers will learn, every formation was needed. SCALE: 12 km per hex, 2 days per turn Components: 1 11x17 inch map 1 8-page Rules Booklet 1 Player Aid Card 280 back-printed counters. (from Oregon ConSim Games website and Paper wars edition rulebook)
Battle for Galicia, 1914 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
Battle for Galicia, 1914 has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Battle for Galicia, 1914 belongs to these categories: Wargame and World War I. Its main mechanics are Dice Rolling and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Battle for Galicia, 1914 are: Michael Resch. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Battle for Galicia, 1914 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.