
- BGG rank
- BGG #15,136
- BGG rating
- 6.9
Drive on Kursk: July 1943
- 2 players
- Complexity 2.6/5
- 2008

2021
Rules assistance for Battle of Shanghai 1937
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Battle of Shanghai 1937 is a board game released in 2021 for 2 players. It was designed by Ty Bomba and Christopher Cummins and its main mechanics are Hexagon Grid, Variable Phase Order, and Ratio / Combat Results Table.
The Shanghai-Nanking Campaign 1937 (SNC) is a two-player historical simulation of the largest single military campaign fought anywhere in the world during the interwar period. The Japanese player is primarily on the offensive, attempting nothing less than ending China’s existence as an independent country via the political shock of the rapid conquest of that country’s primary port and capital cities. The units of maneuver are Japanese regiments or Chinese divisions. Japanese regiments were uniform and varied on their combat experience. Chinese divisions varied in manpower and training and so their combat strength and second step are reflective of those factors. Each hexagon on the map represents seven miles (11 km) from side to opposite side. Each full game turn represents approximately two weeks. Components: One 22" x 34" map & 176 counters. S&T #329 May-June 2021
Battle of Shanghai 1937 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
Battle of Shanghai 1937 has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Battle of Shanghai 1937 belongs to these categories: Wargame and World War II. Its main mechanics are Hexagon Grid, Variable Phase Order, and Ratio / Combat Results Table. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Battle of Shanghai 1937 are: Ty Bomba and Christopher Cummins. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Battle of Shanghai 1937 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.