
- BGG rating
- 9.3
Battlegroup: Spring Awakening
- 2–6 players
- 120 min
- 2018

Rules assistance for Battlegroup: Fall of the Reich
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Battlegroup: Fall of the Reich is an expansion for Battlegroup: Kursk released in 2013 for 2 players, 120 minutes per game, and ages 12 and up. It was designed by Warwick Kinrade and its main mechanics are Variable Player Powers and Dice Rolling.
Back of the book: 1945, GERMANY... the heart of Germany is threatened by the remorseless advance of Allied armies from the east and west. From the borders of France, Belgium and Holland, US and British armies fight their way through the West Wall and on to the river Rhine, then over it and into Germany's industrial heartlands. In Poland, the unstoppable tide of the Red Army sweeps across the Vistula river and strikes for the Oder, beyond which lies the ultimate objective - Berlin, and the final bitter battles of the Second World War in Europe. BACKGROUND A general history of the war from Germany's borders to the streets of Cologne, Konigsberg, Bremen and Berlin, covering the period from January 1945 to the ultimate defeat of the Third Reich in May. ARMY LISTS Four army lists designed to play with the character of the principal combatants: German 'Defenders of the Reich', to create the ad hoc battlegroups thrown to fight the invasion. These scratch units, mixing a few veteran survivors with Volksturm and armed civilians, must face the power of Russian, British and American armoured spearheads as they drive ever deeper into Germany. Also game data for all the late war tanks, guns and equipment. SPECIAL RULES New special rules to adapt core Battlegroup game to the battlefields of 1945. The rules recreate the desperate last stand nature of much of the fighting in 1945 whilst retaining game balance, despite the German Army's collapsing morale. Special rules include a new battle counters set as well as new innovations like jet fighters and infra-red sights. SCENARIOS Four new general scenarios, including an 'Urban Assault' and a mini-campaign 'Breakthrough to Berlin', of six linked historical refights set on the Seelow Heights.
Battlegroup: Fall of the Reich supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Battlegroup: Fall of the Reich is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Battlegroup: Fall of the Reich for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Battlegroup: Fall of the Reich belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Variable Player Powers and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Battlegroup: Fall of the Reich are: Warwick Kinrade. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Battlegroup: Fall of the Reich as an expansion for Battlegroup: Kursk. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Battlegroup: Kursk to use it. Check that your edition of Battlegroup: Kursk is compatible, as some expansions were revised between editions.