Battlegroup: Rule Book
BGG rank
BGG #12,016
BGG rating
8.2

Battlegroup: Rule Book

2013

Rules assistance for Battlegroup: Rule Book

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 120 min
  • 12+
  • Complexity 3.0/5

For 2 players

Rules assistant for Battlegroup: Rule Book

What would you like to know?

Answers come from the official rulebook, with the page to check.

Battlegroup: Rule Book is a board game released in 2013 for 2 players, 120 minutes per game, and ages 12 and up. It was designed by Warwick Kinrade and its main mechanics are Variable Player Powers, Dice Rolling, and Simulation.

Expansions

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About the game

From the back of the book: Battlegroup is a set of tabletop wargame rules for recreating the battles of World War II, with 20mm or 15mm miniatures. This is a core rulebook, detailing how to play the game, including such basic rules as Command and Control, Movement, Firing and Morale. Command and Control: The rules use a system of Orders, putting difficult tactical decision making in the centre of the game. Firing: A unique 'two-tier' system for firing involves Area fire and Aimed Fire, in which pinning enemy units can be as important as destroying them. Morale: The innovative Battle Rating counters system means no two game will ever play the same. To play you will also need a collection of wargames miniatures, a wargames table, an opponent and one of the Battlegroup Theatre supplements, which provide all the detail, army lists and character of specific battlefields and periods of war.

Questions and answers

Battlegroup: Rule Book supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.