
- BGG rank
- BGG #473
- BGG rating
- 7.7
BattleLore: Second Edition
- 2 players
- 45–90 min
- Complexity 2.7/5
- 2013

Rules assistance for BattleLore: For Troll and Country
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
BattleLore: For Troll and Country is an expansion for BattleLore released in 2008 for 2 players and 120 minutes per game. It was designed by Richard Borg and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.
The first installment in our series of Epic Adventures for BattleLore features two ready-to-play Adventure Maps in Epic format: For Troll and Country and Troll Bridge. Each oversized map is ready-to-play with all terrain, obstacles and unit starting positions pre-printed - just add figures and play. It also features the adventure rules, summary cards and historical background. All this in English, French, and German. Contents: Double-sided, large-scale Epic Adventure map including play details (heavy paper) Troll figure with Creature banner The Troll's Creature card and the Stone Bridge card (printed on the map) were initially provided as PDFs on the company's web site. The Troll Creature card was later supplied with BattleLore: Dragons. Expands: BattleLore
BattleLore: For Troll and Country supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for BattleLore: For Troll and Country is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
BattleLore: For Troll and Country has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
BattleLore: For Troll and Country belongs to these categories: Fantasy, Wargame, and Medieval. Its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of BattleLore: For Troll and Country are: Richard Borg. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists BattleLore: For Troll and Country as an expansion for BattleLore. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need BattleLore to use it. Check that your edition of BattleLore is compatible, as some expansions were revised between editions.