
- BGG rank
- BGG #5,907
- BGG rating
- 8.4
Death Valley: Battles for the Shenandoah
- 1–2 players
- 300–1200 min
- Complexity 4.3/5
- 2019

Rules assistance for Battles with the Gringos, Mexico 1846-62
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Battles with the Gringos, Mexico 1846-62 is an expansion for Gringo!: The Mexican War 1846-48 released in 2008 for 2 players, 180 minutes per game, and ages 12 and up. It was designed by Richard H. Berg and John Alsen and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
Battles with the Gringos includes four half-map engagements that are each different, each with its own, unusual terrain, each with a set of problems facing both players. And each battle takes only a couple of hours, as well as being very playable solitaire. Palo Alto: May 8, 1846. The opening battle of the war, what looks to be a straightforward Napoleonic battle line special but ends up nothing of the sort, thanks to Ringgold's "flying artillery", grass fires, and a cast of most unusual characters. Resaca de la Palma: May 9, 1846. A numerically superior Mexican force in an extremely strong defensive position, mostly hidden from the incoming Americans. One of the most unusual battlefields in gaming, the scenario is given a variety of gaming possibilities as well as two-player hidden deployment. Contreras: August 20, 1847. An assumedly unassailable and unapproachable Mexican position is trumped by some great scouting work by a young Robert E. Lee, resulting in a Mexican rout. But it did not have to happen that way. Maybe Santa Anna will use his reserves to negate the American attack. Maybe it will turn out completely differently. Puebla: May 5, 1862. A venture into another way, for the battle that resulted in the well-known Mexican holiday, Cinco de Mayo. A strong division of veteran French soldiers, fighting for the Emperor Maximilian, attack a nicely-defended Mexican position right outside this important, of-fought-over city. Cavalry charges, assaults on forts, and a rather prescient use of trenches result in a nicely balanced game. Components Two 33"x22" mapsheets (each with 2 battles) One sheet of counters Battle Rules You will need GRINGO to play the battles herein. (adapted description from publisher)
Battles with the Gringos, Mexico 1846-62 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Battles with the Gringos, Mexico 1846-62 is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Battles with the Gringos, Mexico 1846-62 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Battles with the Gringos, Mexico 1846-62 has a complexity rating of 3.3 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Battles with the Gringos, Mexico 1846-62 belongs to these categories: Wargame, Expansion for Base-game, and Post-Napoleonic. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Battles with the Gringos, Mexico 1846-62 are: Richard H. Berg and John Alsen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Battles with the Gringos, Mexico 1846-62 as an expansion for Gringo!: The Mexican War 1846-48. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Gringo!: The Mexican War 1846-48 to use it. Check that your edition of Gringo!: The Mexican War 1846-48 is compatible, as some expansions were revised between editions.