BattleTech: DropShips and JumpShips
BGG rating
7.4

Expansion for BattleSpace: The BattleTech Game of Space Combat

BattleTech: DropShips and JumpShips

1988

Rules assistance for BattleTech: DropShips and JumpShips

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • Complexity 3.0/5

Rules assistant for BattleTech: DropShips and JumpShips

What would you like to know?

Answers come from the official rulebook, with the page to check.

BattleTech: DropShips and JumpShips is an expansion for BattleSpace: The BattleTech Game of Space Combat released in 1988. It was designed by Clare Hess and L. Ross Babcock, III and its main mechanics are Dice Rolling, Role Playing, and Hexagon Grid.

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About the game

From the back of the book: Here is the definitive work describing mankind's method of transportation between the stars. Bound into the volume are ComStar Intelligence Summary FB-60 and excerpts from the standard 'DropShips and JumpShips Operations Manual'. The intelligence summary discusses the five major types of JumpShips and 20 major types of DropShips as well as examples of small craft and even space stations. Each entry includes an illustration of the ship as well as detailed descriptions and statistics. The operations manual includes essays on the designs of DropShips and JumpShips, descriptions of the general components of each type of vessel, and extensive game rules covering all aspects of their operation and maintenance.

Questions and answers

BattleTech: DropShips and JumpShips has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.