
- BGG rank
- BGG #4,417
- BGG rating
- 7.9
Downtown: Air War Over Hanoi, 1965-1972
- 2 players
- 240 min
- Complexity 4.1/5
- 2004

Rules assistance for Birds of Prey: Airbattle RAG 5
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Birds of Prey: Airbattle RAG 5 is an expansion for Birds of Prey: Air Combat in the Jet Age released in 2021 for 2–8 players and 120 minutes per game. It was designed by Philip A. Markgraf and Kenneth Ellis and its main mechanics are Hexagon Grid and Simulation.
Fly a new jet, wield a new missile, fly a new scenario. Airbattle RAG 5 is the product for everyone who enjoys the challenging world of jet dogfighting in Birds of Prey Air Combat in the Jet Age! New jets to fly, test your skills in new scenarios, and unleash new missiles on your opponents! Experience the dawn of the jet age over the Korean peninsula in early jet-powered war machines, with the F-86A-5 versus the original MiG-15 sans suffixe. Or fly the hostile skies of tomorrow with the F-35C versus the Su-35S in a kinematic dance over the Formosa Strait. Airbattle RAG 5 spans over seventy years of combat jets between these two end-points, covering several jets in between, including Europe’s Tornado, the nuclear armed F-102A, and the iconic F-4D Phantom II. Teeth for these warplanes are provided by sixteen deadly new missile data cards. BoP Convention 2018 scenarios from A Brief History of the U.S. Air Force each showcase an exemplar from five generations of American fighting jets. Start over the Korean Peninsula, soaring over Vietnam and battling in the Middle East. Nukleur Conflict, Toe to Toe… features the scenarios from BoP Convention 2019, with a sometimes theatrical look at conflicts of nuclear powers, both real and imagined. Whether missile or gun, technological terror or manual early jet, historical or flight of fancy… Airbattle RAG 5 will carry your Birds of Prey fight to new heights!u —description from the publisher "Birds of Prey Air Combat in the Jet Age!" is required for play!
Birds of Prey: Airbattle RAG 5 supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Birds of Prey: Airbattle RAG 5 is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Birds of Prey: Airbattle RAG 5 belongs to these categories: Wargame, Miniatures, and Modern Warfare. Its main mechanics are Hexagon Grid and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Birds of Prey: Airbattle RAG 5 are: Philip A. Markgraf and Kenneth Ellis. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Birds of Prey: Airbattle RAG 5 as an expansion for Birds of Prey: Air Combat in the Jet Age. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Birds of Prey: Air Combat in the Jet Age to use it. Check that your edition of Birds of Prey: Air Combat in the Jet Age is compatible, as some expansions were revised between editions.