
- BGG rank
- BGG #3,968
- BGG rating
- 7.3
De Bellis Antiquitatis: Quick Play Wargame Rules with Army Lists for Ancient and Medieval Battles
- 2–6 players
- 60–300 min
- Complexity 2.8/5
- 1990

Rules assistance for Black Powder: A Dark and Bloody Ground
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Black Powder: A Dark and Bloody Ground is an expansion for Black Powder: Second Edition released in 2019 for 2 players, 120–360 minutes per game, and ages 12 and up. Its main mechanics are Dice Rolling and Simulation.
Miniature Wargame rules for the French and Indian War. Fought between 1754 and 1763, this conflict saw the French and British empires fighting for dominance of Canada and North America. The European armies had to overcome harsh weather conditions and the equally unforgiving wilderness before fighting battles and skirmishes in which little quarter was asked for or given. Includes complete history of the conflict with details of every major battle fought between the two sides. Also included are details of the uniforms, organisation and commanders of the European armies, their colonial regulars and militias, and the various Native American tribes that supported or opposed them. Scenarios are provided for many of the battles of the war along with suggestions for campaign games. —description from publisher
Black Powder: A Dark and Bloody Ground supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Black Powder: A Dark and Bloody Ground is 120–360 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Black Powder: A Dark and Bloody Ground for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Black Powder: A Dark and Bloody Ground belongs to these categories: Wargame, Miniatures, and Expansion for Base-game. Its main mechanics are Dice Rolling and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Black Powder: A Dark and Bloody Ground as an expansion for Black Powder: Second Edition. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Black Powder: Second Edition to use it. Check that your edition of Black Powder: Second Edition is compatible, as some expansions were revised between editions.