
- BGG rank
- BGG #4
- BGG rating
- 8.5
Gloomhaven
- 1–4 players
- 60–120 min
- Complexity 3.9/5
- 2017

Rules assistance for Black Rose Wars: Rebirth – Mathemagics
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Black Rose Wars: Rebirth – Mathemagics is an expansion for Black Rose Wars: Rebirth released in 2026 for 2–4 players, 90 minutes per game, and ages 14 and up. Its main mechanics are Variable Player Powers, Modular Board, and Events.
This expansion introduces a new Mage, Isacco, inspired by the Italian national champion of the game's tournament circuit, Isacco Orlando. The included content can be used in any Black Rose Wars Rebirth game. In addition, in the rulebook, you will find the updated Tournament Mode rules, introduced in the Apocalypse expansion.
Black Rose Wars: Rebirth – Mathemagics supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Black Rose Wars: Rebirth – Mathemagics is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Black Rose Wars: Rebirth – Mathemagics for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Black Rose Wars: Rebirth – Mathemagics belongs to these categories: Fantasy, Fighting, and Miniatures. Its main mechanics are Variable Player Powers, Modular Board, and Events. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Black Rose Wars: Rebirth – Mathemagics as an expansion for Black Rose Wars: Rebirth. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Black Rose Wars: Rebirth to use it. Check that your edition of Black Rose Wars: Rebirth is compatible, as some expansions were revised between editions.