Blitzkrieg in the West 1940: 10 Scenarios for Wargamers – Arras
BGG rating
10.0

Blitzkrieg in the West 1940: 10 Scenarios for Wargamers – Arras

2020

Rules assistance for Blitzkrieg in the West 1940: 10 Scenarios for Wargamers – Arras

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    Rules assistant for Blitzkrieg in the West 1940: 10 Scenarios for Wargamers – Arras

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    Blitzkrieg in the West 1940: 10 Scenarios for Wargamers – Arras is a board game expansion released in 2020. It was designed by Michael Krause and its main mechanics are Scenario / Mission / Campaign Game.

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    About the game

    These 10 wargame scenarios feature the battles around the city of Arras from 21 to 24 May. Arras was to become one of the most famous actions for the BEF, and particularly for the Royal Tank Regiment, in the Campaign in France and Flanders in 1940. 4th and 7th RTR with their Matilda tanks lead a sortie around the western side of Arras that was initially successful as it slammed into the flank of Rommel's 7th Panzer Division. The attack soon flagged as the Germans reacted swiftly, and a painful withdrawal ensued. After the tanks withdrew there were further desperate attacks to defend the town and its flanks before a final withdrawal on 24 May. This pack includes scenarios that break the tank attack into its component parts from the initial advance to the withdrawal. It then carries the story past that with two battles on the flank, and a final scenario that covers 150th Brigade's withdrawal. Three of the scenarios are specifically designed so that they can be played solitaire. These scenarios have detailed maps and organisations for battles and are designed for wargamers who enjoy their history as much as their gaming. All scenarios include the actual map from 1940, accurate forces and real battles. These are highly detailed and well researched games. —description from the publisher

    Questions and answers

    Blitzkrieg in the West 1940: 10 Scenarios for Wargamers – Arras belongs to these categories: Wargame, Miniatures, and World War II. Its main mechanics are Scenario / Mission / Campaign Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.