
- BGG rank
- BGG #9,346
- BGG rating
- 7.5
Dust Warfare: Core Rulebook
- 2–4 players
- 120 min
- Complexity 3.4/5
- 2012

Rules assistance for Blood Red Skies: Fw 190 Squadron
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Blood Red Skies: Fw 190 Squadron is an expansion for Blood Red Skies: Battle of Britain released in 2019 for 2–99 players, 30–60 minutes per game, and ages 12 and up. It was designed by Andy Chambers and its main mechanics are Variable Player Powers, Dice Rolling, and Action Points.
This is an expansion set for the WWII aircraft miniatures game Blood Red Skies by Warlord Games and designed by Andy Chambers. This expansion includes a squadron of German Focke-Wulf Fw190 fighters and additional accessories to add to the core game. The Focke-Wulf Fw 190 Würger, also abbreviated as Fw 190, is a single-seat, single-engine fighter used by the German forces after 1941. Alongside its counterpart, Messerschmitt Bf 109, it became the backbone for the Luftwaffe's Jagdwaffe. On its debut combat, the Focke-Wulf was superior to the Spitfire V, which happened to be the Allies main plane at the time, in almost every way. Mostly suited for low-medium altitude fights, the Focke-Wulf proved to be the superior plane until the Allies introduced the Spitfire XI. Components included in this expansion are: 6 Focke-Wulf Fw-190 Fighters 6 Advantage Flying Bases 1 Set of Double-sided Pilot Skill Discs 1 Aircraft Card 1 Doctrine Card 6 Aircraft Trait Cards 1 Waterslide Decals Sheet
Blood Red Skies: Fw 190 Squadron supports 2–99 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Blood Red Skies: Fw 190 Squadron is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Blood Red Skies: Fw 190 Squadron for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Blood Red Skies: Fw 190 Squadron belongs to these categories: Wargame, Miniatures, and World War II. Its main mechanics are Variable Player Powers, Dice Rolling, and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Blood Red Skies: Fw 190 Squadron are: Andy Chambers. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Blood Red Skies: Fw 190 Squadron as an expansion for Blood Red Skies: Battle of Britain. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Blood Red Skies: Battle of Britain to use it. Check that your edition of Blood Red Skies: Battle of Britain is compatible, as some expansions were revised between editions.