
- BGG rank
- BGG #11,518
- BGG rating
- 7.0
The Pocket at Falaise
- 1–2 players
- 240 min
- Complexity 2.8/5
- 2009

Rules assistance for Blood & Steel: Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Blood & Steel: Expansion is an expansion for Blood & Steel released in 2009 for 2 players, 120 minutes per game, and ages 12 and up. It was designed by Paul Rohrbaugh and Lembit Tohver and its main mechanics are Hexagon Grid.
From the publisher's website: The Blood & Steel Expansion Pack is designed by Paul Rohrbaugh and is an extension of the highly successful Blood & Steel folio game on the battle of Kursk. The Expansion Pack involves the two other pivotal battles around the Kursk salient: Oboyan Hills and Rzhavets bridgehead using the Blood & Steel game system. Expands: Blood & Steel
Blood & Steel: Expansion supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Blood & Steel: Expansion is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Blood & Steel: Expansion for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Blood & Steel: Expansion belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Blood & Steel: Expansion are: Paul Rohrbaugh and Lembit Tohver. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Blood & Steel: Expansion as an expansion for Blood & Steel. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Blood & Steel to use it. Check that your edition of Blood & Steel is compatible, as some expansions were revised between editions.