
- BGG rank
- BGG #1,702
- BGG rating
- 7.4
Terracotta Army
- 1–4 players
- 90–120 min
- Complexity 3.4/5
- 2022

2018
Rules assistance for Blossoms
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Blossoms is a board game released in 2018 for 2 players, 20 minutes per game, and ages 8 and up. It was designed by Przemysław Fornal, Mateusz Pitulski, Kajetan Kusina, and Kamil Rogowski and its main mechanics are Set Collection and Push Your Luck.
In Blossoms (original title Kwiatki), players compete to create the most beautiful flower bouquet. The longer the flowers, the higher they score! To set up, give each player two random face-down cards and three action tokens. Place the flower pots in the center of the playing area with space above them for the growing flowers. Place four different flower cards, one in each pot. Take one card from the draw pile and place it aside face-down. Players alternate taking turns, trying to make the most valuable combination of flowers possible. On their turn, a player can conduct any number of actions, which are: Growth — Draw one card from the deck and place it in any pot that has the same flower type. Cut — Cut down one pot of flowers to score points; this ends your round. Special — Use your action tokens to perform one extra action depending on which pot you choose. A player's turn ends when they decide to cut flowers, pass, or when they have BAD LUCK. The game ends when the last card from the deck is drawn. Points are then scored by the size and diversity of sets you have planted. Whoever has the higher score wins!
Blossoms supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Blossoms is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Blossoms for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Blossoms has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Blossoms belongs to these categories: Card Game and Farming. Its main mechanics are Set Collection and Push Your Luck. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Blossoms are: Przemysław Fornal, Mateusz Pitulski, Kajetan Kusina, and Kamil Rogowski. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Blossoms as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.