
- BGG rank
- BGG #12,687
- BGG rating
- 8.0
Maurice: War in an Age of Gentlemen and Philosophers – 1690-1790
- 2–4 players
- 180 min
- Complexity 2.7/5
- 2012

Rules assistance for Blücher: König und Vaterland
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Blücher: König und Vaterland is an expansion for Blücher released in 2016 for 2–4 players, 120–180 minutes per game, and ages 10 and up. It was designed by Sam A. Mustafa and its main mechanics are Scenario / Mission / Campaign Game.
The Prussian army of 1806 was a well-trained and disciplined force with many excellent units, but they were famously defeated by Napoleon at Jena and Auerstädt. Animated by vengeance, the reformed Prussian army was instrumental in Napoleon’s ultimate defeat. Two Armies in One Box: König und Vaterland (king and fatherland) is a set of 95 unit cards that allow you to build either/both the Prussian armies for Blücher and for Scharnhorst campaigns. All the units and officers from both the early- and late-war armies are included. —description from the publisher
Blücher: König und Vaterland supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Blücher: König und Vaterland is 120–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Blücher: König und Vaterland for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Blücher: König und Vaterland belongs to these categories: Wargame, Napoleonic, and Miniatures. Its main mechanics are Scenario / Mission / Campaign Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Blücher: König und Vaterland are: Sam A. Mustafa. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Blücher: König und Vaterland as an expansion for Blücher. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Blücher to use it. Check that your edition of Blücher is compatible, as some expansions were revised between editions.