
- BGG rank
- BGG #12,687
- BGG rating
- 8.0
Maurice: War in an Age of Gentlemen and Philosophers – 1690-1790
- 2–4 players
- 180 min
- Complexity 2.7/5
- 2012

2013
Rules assistance for Longstreet
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Longstreet is a board game released in 2013 for 2 players, 120–180 minutes per game, and ages 12 and up. It was designed by Sam A. Mustafa and its main mechanics are Hand Management, Dice Rolling, and Campaign / Battle Card Driven.
Longstreet is a miniatures wargame, depicting battles of the American Civil War. The game is based on the earlier games of the Honour series, which are Lasalle (Napoleonics) and Maurice (Horse and Musket), but there are differences. Like those two games, Longstreet also handles rather small forces of about a brigade a side. The game tries to capture the feel of ACW battles by depicting the peculiarities of terrain that the battle was fought in and the characteristics of the troops used in a simple way. There is a strong emphasis on the roles of the different troop types (infantry, cavalry, and artillery). The other focus is on fatigue, as troops slowly (or not so slowly...) whither away in battle. There is a scenario generator and the game should be played using it or the Grand Campaign, which is easy to do. There are guidelines for using the rules with different scales of miniatures, so everything from 6mm to 28mm can be used. The game is influenced by action cards, and the fire phases and command choices of each player are partly decided and influenced by playing these action cards from that players deck. Each player has their own deck of action cards that they use during the game. There is a free Lite version on the publishers homepage and a commercial full version, that can be bought. Those interested can try the free Lite version before deciding to take the plunge.
Longstreet supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Longstreet is 120–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Longstreet for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Longstreet has a complexity rating of 2.9 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Longstreet belongs to these categories: Wargame, Miniatures, and Post-Napoleonic. Its main mechanics are Hand Management, Dice Rolling, and Campaign / Battle Card Driven. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Longstreet are: Sam A. Mustafa. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Longstreet as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.