
- BGG rating
- 7.2
La Disfida: Barletta 1503
- 2 players
- 60 min
- Complexity 2.0/5
- 2012

2012
Rules assistance for Braccio da Montone
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Braccio da Montone is a board game released in 2012 for 2 players, 120–300 minutes per game, and ages 12 and up. It was designed by Piergennaro Federico and Marco Gnagnetti and its main mechanics are Dice Rolling, Variable Set-up, and Grid Movement.
Braccio da Montone was a notorious and respected Condottiero of the first half of XVth century. This is the third game in the series that began with Guelphs and Ghibellines. In Braccio da Montone there are no turns but a continuous series of Condottiero (Leader) activations. A Condottiero's "Command Capacity" is the number of order points that a Condottiero receives when he is activated. He uses these order points to move, fire and attack with his in-command units of his own “Battaglia” and it emphasizes the fatigue of the armies during the course of the battle. This system is integrated with ad hoc rules needed to reflect the different tactics invented and used by Braccio da Montone (the so-called Scuola Braccesca. The Victory Level mechanic gives uncertainty as to how much further the game has to go. The game simulates the two major battles fought by the condottiero: Sant'Egidio (July 12, 1416), whereby he became Lord of Perugia and l'Aquila (June 2, 1424), in which he was defeated and mortally wounded. Components: Two maps 84x60 cm; 176 5/8” and 140 1/2” die-cut counters; Three Player Aid Carts; A rule booklet with scenarios and an historical background. Scale: 1 hex: 100 meters (about 110 yards) 1 strengh point: 100-200 men for the cavalry, 250-500 men for infantry, 750-1,000 men for the militia
Braccio da Montone supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Braccio da Montone is 120–300 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Braccio da Montone for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Braccio da Montone has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Braccio da Montone belongs to these categories: Wargame, Medieval, and Renaissance. Its main mechanics are Dice Rolling, Variable Set-up, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Braccio da Montone are: Piergennaro Federico and Marco Gnagnetti. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Braccio da Montone as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.