
- BGG rank
- BGG #4,926
- BGG rating
- 7.5
Afrika: 2nd Edition
- 1–2 players
- 120–720 min
- Complexity 2.7/5
- 2006

2019
Rules assistance for Brazen Chariots: Battles for Tobruk, 1941
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Brazen Chariots: Battles for Tobruk, 1941 is a board game released in 2019 for 1–4 players. It was designed by Dean Essig and Jim Daniels and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
Brazen Chariots is a Series: Battalion Combat Series (MMP) game that chronicles fighting in the North African desert during 1941. Once Axis forces under Rommel had laid siege to Tobruk, they then set about trying to take it. Meanwhile, Commonwealth forces pushed back to the Egyptian border launched several attempts to break into and relieve the fortress. Two of these efforts, BREVITY and BATTLEAXE, lacked the depth needed to accomplish this goal and were utter failures. The third, CRUSADER, was a massive undertaking that successfully opened communications to Tobruk and proved to the British 8th Army that Rommel could be beaten. It also set the stage for Rommel's Gazala offensive in 1942. Brazen Chariots is the third game in the Battalion Combat Series, which took players by storm with its blockbuster initial release Last Blitzkrieg: Wacht am Rhein, The Battle of the Bulge and follow-up fast playing game Baptism By Fire: The Battle of Kasserine. In Brazen Chariots, the wide-open desert, the limited number of Formations, and numerous shorter scenarios provide players with both a rapid and fun introduction to this highly acclaimed new series. The masterful order of battle research by Carl Fung showcases the forces involved with finer detail than ever before. Components: BCS v1.2 rulebook (full color) two v1.2 BCS Charts and Tables (full color) BCS v1.2 Crib Notes Booklet Brazen Chariots game specific rulebook three full color 22” x 34” maps four countersheets (1,120 counters) 12 scenarios: Easter Battle, 1 map, 5 turns (11-15 April 41) Battle for the Salient, 1 map, 5 turns (30 April - 4 May 41) Operation Brevity, 1 map, 2 turns (15-16 May 41) Operation Skorpion, 1 map, 2 turns (26-27 May 41) Operation Battleaxe, 1 map, 3 turns (15-17 June 41) Operation Battleaxe: Mini-Crusader, 3 maps, 10 turns (15-24 June 41) Operation Crusader (Campaign), 3 maps, 21 turns (19 Nov - 9 Dec 41) Two Map Crusader, 2 maps, 21 turns 41 (19 Nov - 9 Dec 41) Operation Crusader: Clash of Armor, 3 maps, 19 turns 41 (21 Nov - 9 Dec 41) Totensonntag, 2 maps, 3 turns (21 Nov - 23 Nov 41) Operation Crusader: Dash to the Wire, 3 maps, 15 turns (25 Nov - 9 Dec 41) Operation Crusader: Victory by Logistics, 3 maps, 11 turns (29 Nov - 9 Dec 41) box and dice Map scale: 1 mile per hex Units scale: battalion and a few companies (description from MMP website and BGG user)
Brazen Chariots: Battles for Tobruk, 1941 supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
Brazen Chariots: Battles for Tobruk, 1941 has a complexity rating of 3.8 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Brazen Chariots: Battles for Tobruk, 1941 belongs to these categories: Wargame and World War II. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Brazen Chariots: Battles for Tobruk, 1941 are: Dean Essig and Jim Daniels. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Brazen Chariots: Battles for Tobruk, 1941 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.