
- BGG rank
- BGG #24,901
- BGG rating
- 5.8
Laser Attack
- 2–4 players
- 20 min
- Complexity 1.1/5
- 1978

2003
Rules assistance for Bulls-Eye Ball
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Bulls-Eye Ball is a board game released in 2003 10 minutes per game and ages 7 and up. It was designed by Jeffrey Breslow, Robert Civettini, C. Unsicker, Zarko Stambolic, and Terry Webb.
A scaled down version of Skeeball. Players bounce balls off a mini-trampoline and try to get them in the target circles. An electronic announcer keeps score. Three games are included: 30-Second Blitz- Score as many points as you can in 30 seconds 25-point Rush- Score 25 points as quickly as possible Bulls-eye Ace- See how many times you can score a bulls-eye before you miss 10 times
The listed playing time for Bulls-Eye Ball is 10 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Bulls-Eye Ball for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Bulls-Eye Ball has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Bulls-Eye Ball belongs to these categories: Action / Dexterity and Electronic. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Bulls-Eye Ball and want something comparable for your next game night.
The credited designers of Bulls-Eye Ball are: Jeffrey Breslow, Robert Civettini, C. Unsicker, Zarko Stambolic, and Terry Webb. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Bulls-Eye Ball as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.