Bush Wars: Africa 1967-2010
BGG rating
7.3

Expansion for Force on Force: Modern Wargaming Rules

Bush Wars: Africa 1967-2010

2012

Rules assistance for Bush Wars: Africa 1967-2010

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60 min
  • 14+
  • Complexity 3.5/5

Rules assistant for Bush Wars: Africa 1967-2010

What would you like to know?

Answers come from the official rulebook, with the page to check.

Bush Wars: Africa 1967-2010 is an expansion for Force on Force: Modern Wargaming Rules released in 2012 60 minutes per game and ages 14 and up. It was designed by Shawn Carpenter and Jim Wonacott and its main mechanics are Dice Rolling.

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About the game

With its many tribal, political, religious, and cultural divisions, Africa has long been a continent at war - both with itself and with others. For much of the 20th century, there has been a near-constant state of military unrest, from Cold War proxy wars with Soviet and Western powers supporting their African allies in live-fire incarnations of this ideological struggle, and revolutions against established regimes, to foreign interventions under the banner of peacekeeping and mercenary operations alike. Bush Wars brings this hotbed of unrest to the wargaming table, with scenarios, orders of battle and background information.

Mechanics

Publishers

  • Osprey Publishing
  • Ambush Alley Games

Questions and answers

The listed playing time for Bush Wars: Africa 1967-2010 is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.