
- BGG rank
- BGG #14,055
- BGG rating
- 7.5
Cold War Commander: Fast-Play Tabletop Wargame Rules for Combined-Arms Operations, 1946+
- 2 players
- 150 min
- Complexity 3.2/5
- 2006

Rules assistance for Bush Wars: Africa 1967-2010
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Bush Wars: Africa 1967-2010 is an expansion for Force on Force: Modern Wargaming Rules released in 2012 60 minutes per game and ages 14 and up. It was designed by Shawn Carpenter and Jim Wonacott and its main mechanics are Dice Rolling.
With its many tribal, political, religious, and cultural divisions, Africa has long been a continent at war - both with itself and with others. For much of the 20th century, there has been a near-constant state of military unrest, from Cold War proxy wars with Soviet and Western powers supporting their African allies in live-fire incarnations of this ideological struggle, and revolutions against established regimes, to foreign interventions under the banner of peacekeeping and mercenary operations alike. Bush Wars brings this hotbed of unrest to the wargaming table, with scenarios, orders of battle and background information.
The listed playing time for Bush Wars: Africa 1967-2010 is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Bush Wars: Africa 1967-2010 for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Bush Wars: Africa 1967-2010 has a complexity rating of 3.5 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Bush Wars: Africa 1967-2010 belongs to these categories: Wargame, Miniatures, and Modern Warfare. Its main mechanics are Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Bush Wars: Africa 1967-2010 are: Shawn Carpenter and Jim Wonacott. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Bush Wars: Africa 1967-2010 as an expansion for Force on Force: Modern Wargaming Rules. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Force on Force: Modern Wargaming Rules to use it. Check that your edition of Force on Force: Modern Wargaming Rules is compatible, as some expansions were revised between editions.