
- BGG rank
- BGG #497
- BGG rating
- 7.9
Unmatched Adventures: Tales to Amaze
- 1–4 players
- 20–60 min
- Complexity 2.3/5
- 2023

2017
Rules assistance for Bushido Breaker
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Bushido Breaker is a board game released in 2017 for 2–4 players, 30–60 minutes per game, and ages 12 and up. It was designed by Zach White and its main mechanics are Hand Management, Point to Point Movement, and Cooperative Game.
It is the Sengoku period, an era of great unrest within the gravely compromised empire of feudal Japan. Your emperor is nothing but a figurehead while the shogun holds the true power. There are many men who desire to hold the title of shogun and then there is you... Bushido Breaker is a hidden movement card game of deduction & calculated risks, themed as ninja vs. samurai, that is 2-4 players. The game revolves around the ninja trying to move location-to-location, either disarming enough alarms before assassinating the shogun or by killing all the samurai, in order to win. The samurai are trying to kill the ninja or notice them enough in order to catch them. The cards either represent different locations, ninja & samurai actions, or samurai. Every card that the ninja has as an action, the samurai has a counter to. Through deduction, each team is trying to figure out what the other will play round-to-round. Though the samurai greatly out-number the ninja, their greatest challenge is figuring out where the ninja are and what they'll do next...
Bushido Breaker supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Bushido Breaker is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Bushido Breaker for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Bushido Breaker has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Bushido Breaker belongs to these categories: Card Game, Fighting, and Deduction. Its main mechanics are Hand Management, Point to Point Movement, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Bushido Breaker are: Zach White. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Bushido Breaker as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.