Ca$h 'n Guns (Second Edition): Team Spirit
BGG rating
7.2

Expansion for Ca$h 'n Guns: Second Edition

Ca$h 'n Guns (Second Edition): Team Spirit

2016

Rules assistance for Ca$h 'n Guns (Second Edition): Team Spirit

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 4–9 players
  • 30 min
  • 10+
  • Complexity 1.7/5

Rules assistant for Ca$h 'n Guns (Second Edition): Team Spirit

What would you like to know?

Answers come from the official rulebook, with the page to check.

Ca$h 'n Guns (Second Edition): Team Spirit is an expansion for Ca$h 'n Guns: Second Edition released in 2016 for 4–9 players, 30 minutes per game, and ages 10 and up. It was designed by Ludovic Maublanc and its main mechanics are Take That, Player Elimination, and Simultaneous Action Selection.

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About the game

Description from the publisher: You're no longer looting and shooting on your own with Cash 'n Guns: Team Spirit. This expansion features rules for team play and enables a ninth player to take part in the action. It also introduces a deck of duplicitous mercenaries: twelve thugs-for-hire who can give your team a temporary advantage and who bring a deeper strategic dimension to the team game. Seven new characters take seats at the table, including Boris, Natasha, the martini-wielding Maria, and the most awe-inspiring of all, Mama. They bring new surprises and powers with them, as well as a silencer that fits on your favorite weapon and three never-before-fired guns.

Questions and answers

Ca$h 'n Guns (Second Edition): Team Spirit supports 4–9 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.