Call to Adventure: Epic Origins
BGG rank
BGG #3,091
BGG rating
7.5

Call to Adventure: Epic Origins

2022

Rules assistance for Call to Adventure: Epic Origins

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 30–60 min
  • 13+
  • Complexity 2.3/5

For 1 player

Rules assistant for Call to Adventure: Epic Origins

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Answers come from the official rulebook, with the page to check.

Call to Adventure: Epic Origins is a board game released in 2022 for 1–4 players, 30–60 minutes per game, and ages 13 and up. It was designed by Johnny O'Neal and Chris O'Neal and its main mechanics are Dice Rolling, Storytelling, and Role Playing.

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About the game

In this hero-crafting card game, 1-4 players compete to earn the highest Destiny score while cooperating to defeat the Adversary. Like the original Call To Adventure, Epic Origins is a tableau-building game where players draft cards, cast runes, and overcome challenges to score victory points. For players familiar with Call To Adventure game system, Epic Origins introduces a high fantasy theme inspired by classic dungeon-crawling RPGs. The new Heritage card type provides options like Elf, Halfling, and Dwarf. Class cards allow you to invest Experience to "level up" your character. High fantasy themes and challenges can be found throughout the game's 150+ unique cards. This game also features overhauled Solo and Co-Op play. Double-sided Adversaries provide an evolving challenge: face a lower-level Adversary at the end of Act II, then the Final Adversary at the end of Act III. In Campaign Mode, players can unlock new cards by defeating each new Adversary. The game incorporates more rewards for cooperative play while still incentivizing individual achievement. While points decide the winner of the game, Call To Adventure encourages storytelling at the end of the game. Epic Origins also includes a guide for converting your final tableau into a 5th Edition D&D character. —description from the publisher

Questions and answers

Call to Adventure: Epic Origins supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.