Campaign to Stalingrad: Southern Russia 1942
BGG rank
BGG #12,355
BGG rating
7.1

Campaign to Stalingrad: Southern Russia 1942

1992

Rules assistance for Campaign to Stalingrad: Southern Russia 1942

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 360 min
  • 12+
  • Complexity 3.1/5

For 2 players

Rules assistant for Campaign to Stalingrad: Southern Russia 1942

What would you like to know?

Answers come from the official rulebook, with the page to check.

Campaign to Stalingrad: Southern Russia 1942 is a board game released in 1992 for 2 players, 360 minutes per game, and ages 12 and up. It was designed by Mark Simonitch and its main mechanics are Dice Rolling, Hexagon Grid, and Movement Points.

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About the game

Campaign to Stalingrad is a game simulating the Russo-German War in southern Russia from June to December 1942. Three scenarios are included: the German summer offensive (Fall Blau), the Soviet winter offensive (Uranus), and a campaign game that covers the entire period. Campaign to Stalingrad is a game of moderate complexity. Each turn represents 3 days, each hex equals 16 kilometers. Most units are divisions, however Soviet Tank, Cavalry, and Mechanized Corps, along with independent brigades and regiments are also included.

Questions and answers

Campaign to Stalingrad: Southern Russia 1942 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.