
- BGG rank
- BGG #26,012
- BGG rating
- 5.9
Killer Angels
- 2 players
- 300 min
- Complexity 4.2/5
- 1984

1980
Rules assistance for Campaigns of Napoleon
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Campaigns of Napoleon is a board game released in 1980 for 1–5 players and 360 minutes per game. It was designed by John Prados, Eric Goldberg, and Daniel Scott Palter and its main mechanics are Dice Rolling and Hexagon Grid.
The Emperor Napoleon I fought valiantly to unite the whole of Europe under French rule. The foremost military genius of his time, Napoleon's campaigns swept across the breadth of the Continent, and very nearly toppled the world's oldest monarchies. Each player represents France or one of her enemies during the Wars of the Empire. Playing pieces represent the actual military formations of the time, and are maneuvered across an accurate terrain map of central Europe. Many unique rules capture the flavor of the period, including the economics of war, diplomacy, fortresses, leaders and much more.
Campaigns of Napoleon supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Campaigns of Napoleon is 360 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Campaigns of Napoleon has a complexity rating of 4.2 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Campaigns of Napoleon belongs to these categories: Wargame and Napoleonic. Its main mechanics are Dice Rolling and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Campaigns of Napoleon are: John Prados, Eric Goldberg, and Daniel Scott Palter. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Campaigns of Napoleon as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.