Killer Angels
BGG rank
BGG #26,012
BGG rating
5.9

Killer Angels

1984

Rules assistance for Killer Angels

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 300 min
  • 12+
  • Complexity 4.2/5

Rules assistant for Killer Angels

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Killer Angels is a board game released in 1984 for 2 players, 300 minutes per game, and ages 12 and up. It was designed by Daniel Scott Palter and Helena Rubinstein and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.

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About the game

Lee's offensive in the north, June to August, 1863. Named after Michael Shaara's Pulitzer Prize Civil War Novel "The Killer Angels." 22" x 34" color map, 5 miles to a hex. 900 die cut counters representing all of the units and commanders in the field. (Back of box incorrectly states 800.) Basic Rules, Advanced Rules and Campaign Rules. 3 to 8 hours playing time. Complexity: High Solitaire Suitability: Low Killer Angels is a detailed simulation of Lee's campaign in Pennsylvania in 1863. Seven scenarios deal with sections of the campaign which led to Gettysburg and the subsequent Confederate retreat to Virginia. Killer Angel's system concentrates on the problems of command control and leadership in the Union and Confederate armies, and on the political constraints within which the commanders of the Confederate Army of Northern Virginia and the Union Army of the Potomac were forced to operate.

Questions and answers

Killer Angels supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.