Captain's Log #10
BGG rating
7.8

Expansion for Federation & Empire

Captain's Log #10

1992

Rules assistance for Captain's Log #10

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • Complexity 4.0/5

Rules assistant for Captain's Log #10

What would you like to know?

Answers come from the official rulebook, with the page to check.

Captain's Log #10 is an expansion for Federation & Empire released in 1992. It was designed by Bruce H. Graw, Ken Burnside, Owen Riley, Paul Paella, Mark Costello (I), and Timothy D. Olsen and its main mechanics are Dice Rolling, Simultaneous Action Selection, and Hexagon Grid.

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About the game

Excerpted from the back of the book Special Tactics Issue Featured Scenarios: The Orions engage in a tractor pull over an alien derelict. The scout Crockett duels with a Romulan Frigate. Romulan fighters attack a Gorn squadron. Klingon PFs track a Federation saucer. Klingon and Kzinti squadrons battle in an Ion Storm. The Coalition and Alliance battle in the last stages of Operation Cavalry. Also features: Tactics, New Hydran SSDs, Federation & Empire Q&A, Fiction, info on Doomsday edition of SFB, & a preview of the Prime Directive RPG.

Questions and answers

Captain's Log #10 has a complexity rating of 4.0 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.