Captain's Log #16
BGG rating
8.8

Expansion for Federation & Empire

Captain's Log #16

1994

Rules assistance for Captain's Log #16

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • Complexity 3.0/5

Rules assistant for Captain's Log #16

What would you like to know?

Answers come from the official rulebook, with the page to check.

Captain's Log #16 is an expansion for Federation & Empire released in 1994. It was designed by Stephen V. Cole, Steven P. Petrick, Bruce H. Graw, Ken Burnside, Jeff Laikind, Mike Lay, Michael C. LaBossiere, and Robert Hamilton, IV and its main mechanics are Simultaneous Action Selection and Hexagon Grid.

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About the game

Excerpted from the back of the book New Expanded Format: More pages, features, and fun! A Sense of Obligation: A daring hostage rescue in Tholian space but does the captain have his own agenda? Database: SFB conventions, Why:, Proposals Board, Ask Kommodore Ketrick, the Input Guide, Ten Good Questions, Command the Future, Five Examples, Battleforce 1400, Build and SFB group, and more The FRAX: A special 16-page SSD book, many never seen anywhere before! Tactics: The Captain holds a seminar on X-Ships, Uncle Ardak provides advic3e. A Kzinti finds Victory at GenCon, Plus 37 new Term Papers, each a key to victory! Eight New Ships: Four new maulers, Fed DDX, Klingon DSXD, Jindarian shipyard cruisers. Universe: The Vudar in Prime Directive, Star Fleet Missions variants, Scouts in Warlord Index: Every character, story, monster, planet, and military unit in the Star Fleet Universe Featured Scenarios: Stop the Jindarians! Rescue hostages from Tholian space. Intercept a convoy! There's a Q-ship inside your convoy. Take a Federation Mauler into a Nest of Andromedan Vipers! Hunt down the Klingon mauler Siegebreaker. Tackle a new monster: the Mulakee. Rescue a Convoy from a zone where it's Hotter than Blazes. X-ships meet in a Slugfest. Federation & Empire: Allowed Substitutions Table, Fed & Empire, 11 Tactical notes, Balancing Fleets in the Free Campaign, Federation Warlords, Updates, PF Flotillas from the Total War

Questions and answers

Captain's Log #16 has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.