Captain's Log #4
BGG rating
8.1

Expansion for Battle Damage: Code Red

Captain's Log #4

1986

Rules assistance for Captain's Log #4

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 90 min
  • 12+
  • Complexity 4.0/5

Rules assistant for Captain's Log #4

What would you like to know?

Answers come from the official rulebook, with the page to check.

Captain's Log #4 is an expansion for Battle Damage: Code Red released in 1986 for 2–6 players, 90 minutes per game, and ages 12 and up. It was designed by Stephen V. Cole and its main mechanics are Dice Rolling, Variable Set-up, and Grid Movement.

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About the game

CAPTAIN'S LOG #4 includes the following features: Where Wisdom Fails: The exciting story of the first combat test of the Hydran Hellbore. A Mini-Campaign: Based on the story. A series of five scenarios. The Tholian TK-5 Destroyer: A Commander's SSD. The Orion OK-6 BattleCruiser: A Commander's SSD. The Consolidated Addenda: A compendium of three years of rules updates, expansions, and changes. The SFB Rules Cross-Index: Provides quick access to the rules system. Term Papers: The latest tactics from top starship commanders. New Scenarios

Questions and answers

Captain's Log #4 supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.