
- BGG rank
- BGG #10,485
- BGG rating
- 7.0
Weiß Schwarz
- 2 players
- 25 min
- Complexity 2.6/5
- 2007

2011
Rules assistance for CardFight!! Vanguard
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
CardFight!! Vanguard is a board game released in 2011 for 2 players and 20 minutes per game. It was designed by Satoshi Nakamura and its main mechanics are Hand Management.
GAME SYSTEM This entry is to allow for discussion/rating of the game system as a whole. It is not for a specific product or release. Versions will appear on the individual item pages. ヴァンガード (Vanguard) is a Japanese trading card game published by Bushiroad. It was created in collaboration between Akira Itō (Yu-Gi-Oh! R), Satoshi Nakamura (Duel Masters), and Bushiroad president Takaaki Kidani. The game was also released in conjunction with a TV anime series, "カードファイト!! ヴァンガード" (Cardfight!! Vanguard). In the game, players "ride" a unit as their Vanguard, which represents them on the board. They may also summon other units as Rear Guards to attack or support. The game is won by doing 6 points of damage to the opponent's Vanguard. As players attack, if they are using their vanguard they can "drive check" whereby they check the top card of their deck for "triggers" which increase power and have other effects, and add these cards to their hand. Triggers can also be revealed when players take damage to their vanguard by performing a "damage check". At the start of the game, each player places their grade 0 starting vanguard face down in the "vanguard circle" and then draws 5 cards. They may return any number of cards to the deck and re-draw to form their starting hand, but only once. It's a good tactic to return trigger cards from your first hand as these are better utilised when drawn from the deck as part of a "drive check" or "damage check". Once the players are done setting up their initial hand they determine who goes first (often, rock-paper-scissors is used for this) and then each turn follows the same turn order: 1. Stand up (only at the start of the game, and both players perform this action simultaneously whereby they flip over their vanguard) 2. Stand and Draw 3. Ride 4. Call 5. Attack 6. Guard 7. Drive Check 8. Damage Check 9. (more attacks? Go back to 5) 10. Turn end - change to other player and go back to 2 It's worth noting that strategically, taking damage early in the game can be beneficial as you can use cards in the damage zone to "counter blast" (flip the cards over to activate special actions on certain units).
CardFight!! Vanguard supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for CardFight!! Vanguard is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
CardFight!! Vanguard has a complexity rating of 2.7 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
CardFight!! Vanguard belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Hand Management. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of CardFight!! Vanguard are: Satoshi Nakamura. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists CardFight!! Vanguard as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.