Cartel
BGG rank
BGG #9,583
BGG rating
7.0

Cartel

1973

Rules assistance for Cartel

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 90 min
  • 10+
  • Complexity 2.3/5

For 2 players

Rules assistant for Cartel

What would you like to know?

Answers come from the official rulebook, with the page to check.

Cartel is a board game released in 1973 for 2–4 players, 90 minutes per game, and ages 10 and up. It was designed by Phil Orbanes Sr. and its main mechanics are Set Collection and Auction / Bidding.

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About the game

A Cartel, as used in this game, is an international collection of companies whose collective value is greater than the individual companies making up the combination. Beginning with a single company valued at 10 million dollars, you can build a cartel whose final value may approach or surpass one billion dollars within ten years (ten rounds of play). You can acquire one or more new companies each year, increasing your profits and the value of your unsold stock, making it possible to buy bigger and bigger companies as the game proceeds. Special bonus profits are gained whenever you buy companies situated adjacent to one another on the board, further increasing your rate of growth. By skillfully buying the right companies (using your cash, selling stock, and borrowing money with bonds), you win by having the cartel of greatest value at the end of the game.

Categories

Publishers

  • Grow Jogos e Brinquedos
  • Gamut of Games

Questions and answers

Cartel supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.