
- BGG rank
- BGG #5,333
- BGG rating
- 6.9
Battle For Souls
- 1–4 players
- 60 min
- Complexity 2.4/5
- 2013

Rules assistance for Cartoona: Long Necks Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Cartoona: Long Necks Expansion is an expansion for Cartoona released in 2012 for 1–8 players, 30 minutes per game, and ages 3 and up. It was designed by Robert Burke and its main mechanics are Tile Placement.
In this zany expansion, Cartoona creatures can become even stranger! It includes six neck tiles that can be placed in-between a head tile and a front body tile. These neck tiles can be placed even when the head and body have already been connected! They can also be stacked on top of one another for some seriously long necks! Neck tiles can also be placed on the creatures of your opponents in an attempt to disrupt single-color creature scoring, or give negative points with the "crick in the neck" tile. Below are the neck tiles included in the expansion: One yellow and purple dual-color neck, worth six points One yellow crick in the neck, worth -3 points One magenta neck with Adam's apple, worth 4 points One blue neck with a collar, worth 5 points One wavy magenta neck worth 3 points One straight magenta neck, worth 3 points Four new cards will come with the expansion including: One "remove neck" tile card One "steal neck" tile card One "-4 pain in the neck" card and One "use a neck as any leg or tail" tile card
Cartoona: Long Necks Expansion supports 1–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Cartoona: Long Necks Expansion is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Cartoona: Long Necks Expansion for ages 3 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Cartoona: Long Necks Expansion belongs to these categories: Animals and Expansion for Base-game. Its main mechanics are Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Cartoona: Long Necks Expansion are: Robert Burke. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Cartoona: Long Necks Expansion as an expansion for Cartoona. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Cartoona to use it. Check that your edition of Cartoona is compatible, as some expansions were revised between editions.