CastleScape: Gates and Guilds
BGG rating
8.9

Expansion for CastleScape

CastleScape: Gates and Guilds

2025Powered by BGG

Rules assistance for CastleScape: Gates and Guilds

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Rules assistant for CastleScape: Gates and Guilds

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Answers come from the official rulebook, with the page to check.

CastleScape: Gates and Guilds is an expansion for CastleScape released in 2025 for 2–4 players and ages 14 and up. It was designed by Josh Horsley and its main mechanics are Take That, Area Majority / Influence, and End Game Bonuses.

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About the game

In CastleScape: Gates and Guilds, the world of guild competition and castle construction expands into new realms of challenge. Building upon the foundation established in the original CastleScape game, this expansion introduces an array of new features, including the introduction of the ability to build "Gates", as well as an assortment of new cards and guild powers. The King is not happy with the simplicity of his castle. There must now be grandiose gates built in desirous locations to augment the grandeur of his might. Guild masters, driven by ambition and a thirst for renown, seek to prove their guild's worth by being the ones to build and control these Gates. To succeed, guilds must adapt their strategies, collect increasingly diverse cards and utilize their guild powers. Will your guild rise to the king’s call? Prepare to use everything at your disposal to become the victor in the expanding world of CastleScape. -description from designer

Questions and answers

CastleScape: Gates and Guilds supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.