
- BGG rank
- BGG #15,153
- BGG rating
- 5.9
Cat & Chocolate
- 3–6 players
- 20 min
- Complexity 1.1/5
- 2010

2010
Rules assistance for Cat & Chocolate: Business Is Business
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Cat & Chocolate: Business Is Business is a board game released in 2010 for 3–6 players, 20 minutes per game, and ages 8 and up. It was designed by Ryo Kawakami and its main mechanics are Storytelling, Team-Based Game, and Voting.
Cat & Chocolate: Business Is Business can be played as a standalone game or combined with Cat & Chocolate. Instead of the original game's haunted mansion theme, Business Is Business revolves around wacky situations that arise from a life in the corporate world. Each turn, the player draws an event and tells the story of how she would avoid disaster with up to 1-3 item cards in her hand. Whether it's "stomachache in the middle of a presentation" or "your boss's wig is off-center", what will you do when you have only sushi or a self-enrichment book? It's a test of the player's imagination and life experience! Should your story be accepted by at least half of the other players, you get to keep the event card and play continues until a special event card called "End!" is revealed. Whoever has scored the most event cards wins.
Cat & Chocolate: Business Is Business supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Cat & Chocolate: Business Is Business is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Cat & Chocolate: Business Is Business for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Cat & Chocolate: Business Is Business has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Cat & Chocolate: Business Is Business belongs to these categories: Card Game and Humor. Its main mechanics are Storytelling, Team-Based Game, and Voting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Cat & Chocolate: Business Is Business are: Ryo Kawakami. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Cat & Chocolate: Business Is Business as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.