Cat & Chocolate: Business Is Business
BGG rank
BGG #24,509
BGG rating
5.9

Cat & Chocolate: Business Is Business

2010

Rules assistance for Cat & Chocolate: Business Is Business

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–6 players
  • 20 min
  • 8+
  • Complexity 1.3/5

Rules assistant for Cat & Chocolate: Business Is Business

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Answers come from the official rulebook, with the page to check.

Cat & Chocolate: Business Is Business is a board game released in 2010 for 3–6 players, 20 minutes per game, and ages 8 and up. It was designed by Ryo Kawakami and its main mechanics are Storytelling, Team-Based Game, and Voting.

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About the game

Cat & Chocolate: Business Is Business can be played as a standalone game or combined with Cat & Chocolate. Instead of the original game's haunted mansion theme, Business Is Business revolves around wacky situations that arise from a life in the corporate world. Each turn, the player draws an event and tells the story of how she would avoid disaster with up to 1-3 item cards in her hand. Whether it's "stomachache in the middle of a presentation" or "your boss's wig is off-center", what will you do when you have only sushi or a self-enrichment book? It's a test of the player's imagination and life experience! Should your story be accepted by at least half of the other players, you get to keep the event card and play continues until a special event card called "End!" is revealed. Whoever has scored the most event cards wins.

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Designers

Publishers

  • cosaic
  • Qvinta Essentia

Questions and answers

Cat & Chocolate: Business Is Business supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.