Catacombs: Wyverns of Wylemuir
BGG rating
7.7

Expansion for Catacombs (Third Edition)

Catacombs: Wyverns of Wylemuir

2017

Rules assistance for Catacombs: Wyverns of Wylemuir

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 30–60 min
  • 14+
  • Complexity 3.0/5

Rules assistant for Catacombs: Wyverns of Wylemuir

What would you like to know?

Answers come from the official rulebook, with the page to check.

Catacombs: Wyverns of Wylemuir is an expansion for Catacombs (Third Edition) released in 2017 for 2–8 players, 30–60 minutes per game, and ages 14 and up. It was designed by Aron West and its main mechanics are Flicking.

Similar games

About the game

Description from the publisher: Wyverns of Wylemuir is an expansion for Catacombs Third Edition and Catacombs & Castles. Defend the magic land of Wylemuir by riding the Wyverns that live there. The set includes eight Wyverns enabling characters such as heroes and monsters to ride them and unlock their powers. New heroes, monsters, items, rooms and warriors complement a double-side game board featuring a wooded meadow on one side and a dangerous swamp on the other. Finally new area of effect templates add new strategic elements to both base games.

Mechanics

Designers

Publishers

  • Schwerkraft-Verlag
  • Elzra

Questions and answers

Catacombs: Wyverns of Wylemuir supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.