
- BGG rank
- BGG #27,713
- BGG rating
- 5.5
Escape from Flat Earth
- 1–6 players
- 15–30 min
- Complexity 1.2/5
- 2020

Rules assistance for Catapult Feud: Artificer's Tower!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Catapult Feud: Artificer's Tower! is an expansion for Catapult Feud released in 2021 for 2 players, 20–30 minutes per game, and ages 14 and up. It was designed by Kristian Fosh and its main mechanics are Events and Movement Template.
Build your castles, set up your troops, load your catapults and use your cunning tactics to win the day! The War for the Floor has begun once more! Catapult Feud: Artificer's Tower Expansion includes a new weapon (the Mighty Plunger), new Action cards, new ammunition (bee hives!!) and bricks to help you build the Artificer’s Tower! This expansion requires Catapult Feud to play. Warning! This is a game of construction/destruction of plastic bricks and figures... NOT your opponent, pets, or people who may foolishly pass through the field of battle! Please play fair and be careful not to hurt each other or damage anything... other than your opponent's attempt at an impenetrable fortress! Note: This expansion was originally marketed and released as Catapult Kingdoms: Artificer's Tower Expansion. —description from the publisher Includes: - 24 x Bricks - 2 x Mighty Plunger - 4 x Hive Ammo - 12 x Action Cards - 1 x Rule Book
Catapult Feud: Artificer's Tower! supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Catapult Feud: Artificer's Tower! is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Catapult Feud: Artificer's Tower! for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Catapult Feud: Artificer's Tower! has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Catapult Feud: Artificer's Tower! belongs to these categories: Action / Dexterity, Medieval, and Expansion for Base-game. Its main mechanics are Events and Movement Template. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Catapult Feud: Artificer's Tower! are: Kristian Fosh. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Catapult Feud: Artificer's Tower! as an expansion for Catapult Feud. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Catapult Feud to use it. Check that your edition of Catapult Feud is compatible, as some expansions were revised between editions.