Caves & Claws
BGG rank
BGG #25,669
BGG rating
5.6

Caves & Claws

1998

Rules assistance for Caves & Claws

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 20 min
  • 6+
  • Complexity 1.3/5

Rules assistant for Caves & Claws

What would you like to know?

Answers come from the official rulebook, with the page to check.

Caves & Claws is a board game released in 1998 for 1–4 players, 20 minutes per game, and ages 6 and up. It was designed by Jim Deacove and its main mechanics are Tile Placement, Modular Board, and Cooperative Game.

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About the game

From the Box: The museum hires a team of Archaeologists to head deep into a Jungle to find Ancient Artifacts. We are that team, ready for action and adventure! CAVES & CLAWS is a fantasy game, featuring elements of suspense, careful planning, teamwork, danger and humor. The game has three parts. First, we have to hack out the Paths to the abandoned Caves and Temples, secondly, using the connected paths, we search for and discover the Treasures. Finally we must return safely to Base Camp with what we gathered. There are Dangers and Obstacles to avoid such as The Creeping Claw, The Nasty Hairy Thing and Big Boulders rolling over Entrances! We may have to resort to whatever desperate Remedy we find in our knapsacks to save us - a Super HeadNet, a Laser Lantern, a Piece of Broccoli, even a Smelly Sock! Yes, few creatures can face the Sock! Contents: Jungle Map 12" x 12" Pathways (12) Movers (4) Tent Card A Set of Ancient Treasure (8), Danger (10), and Remedy Cards (5) Rules for Regular and Hard Games

Questions and answers

Caves & Claws supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.